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Marvel’s Spider-Man: The City That Never Sleeps DLC Review – A Near Perfect Addition to an Already Stellar Experience

Marvel’s Spider-Man Review – Web-Swinging Never Felt So Good

Days Gone Review – A Tense Open World Survival

Gris Review – A Sound Platforming Adventure

Streets of Rogue Review – Chaotic Sandbox Fun with a Helping of Stealth

Horizon Chase Turbo Review – Old-School Inspired Arcade Racing Perfected

Tag: Battleborn

Battleborn Will Receive No More Updates

It seems to be official. Battleborn is dying. Creative director Randy Varnell made an announcement on the official forum stating that no more content is currently planned for the game. […]

September 18, 2017September 18, 2017 shanna All, Business & Industry, Gaming, Video Games

Game Design: How to stop your game from failing

Last week we took a look at some of the reasons why video games fail. We came up with a short bullet point list and today we’ll be going back […]

July 22, 2017July 22, 2017 shanna All, Business & Industry, Game & Software Engineering, Game Design, Gaming, Video Games

Game Design: What Causes A Game To Fail?

For every successful game, there are several failures. But what classify’s as a failure? Is it only when the game is cancelled or shut down? Today we’ll be exploring this […]

July 15, 2017July 15, 2017 shanna All, Game Development
Recent Posts
  • Marvel’s Spider-Man: The City That Never Sleeps DLC Review – A Near Perfect Addition to an Already Stellar Experience
  • Marvel’s Spider-Man Review – Web-Swinging Never Felt So Good
  • Days Gone Review – A Tense Open World Survival
  • Gris Review – A Sound Platforming Adventure
  • Streets of Rogue Review – Chaotic Sandbox Fun with a Helping of Stealth
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