Tag: game design
Game Design: How Important is Replay Value in a Single Player Game?
We’ve previously looked at the plot and narrative in multiplayer games and AI in survival games. Today we’ll be thinking about replay value. More specifically, we’ll be looking at replay […]
Game Design: Are ‘Good’ Microtransactions Possible?
Whether it is a free game or a paid one, all developers would like to make a little extra cash from their game if they can. One of the best […]
Game Design: How Important is AI in a Survival Game?
Survival games are some of the most popular games right now, but only a handful really stand out. However, we’ll be taking a look at the entire genre today. AI […]
Game Design: Is a Narrative Important in Multiplayer Games?
Last week we asked whether or not multiplayer games need a good backstory to be successful. We came to the conclusion that gameplay and genre are much more important for […]
Game Design: Does a Multiplayer Game Need a Strong Backstory?
For today’s Game Design article, we’ll be taking a look at whether or not a multiplayer game needs a strong backstory. Do they need to be surrounded by plot or […]
Game Design: How Ubisoft is Saving For Honor
For Honor is one of those games with a huge amount of potential but its popularity is going downhill. Almost to the point that some gamers are calling the game […]
Game Design: How to stop your game from failing
Last week we took a look at some of the reasons why video games fail. We came up with a short bullet point list and today we’ll be going back […]
Game Design: What Causes A Game To Fail?
For every successful game, there are several failures. But what classify’s as a failure? Is it only when the game is cancelled or shut down? Today we’ll be exploring this […]
Game Design: Getting the difficulty curve right (Part 2) How Dark Souls does it
Last week we looked at how most games deal with the difficulty curve for their gamers. However, not all games are the same and some are intentionally hard. The difficulty […]
Game Design: Getting the difficulty curve right (Part 1)
One of the biggest problems game developers can face is the difficulty curve. Make a game too easy and player will become bored. Make it too difficult and players will […]