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Marvel’s Spider-Man: The City That Never Sleeps DLC Review – A Near Perfect Addition to an Already Stellar Experience

Marvel’s Spider-Man Review – Web-Swinging Never Felt So Good

Days Gone Review – A Tense Open World Survival

Gris Review – A Sound Platforming Adventure

Streets of Rogue Review – Chaotic Sandbox Fun with a Helping of Stealth

Horizon Chase Turbo Review – Old-School Inspired Arcade Racing Perfected

Tag: League of Legends

Game Design: How MOBA’s Fight Repetitive Gameplay

Last week we looked at replay value in single player games. Today we’ll be taking a look at a specific type of multiplayer game and how they deal with repetitive gameplay. […]

September 9, 2017September 11, 2017 shanna All, Game & Software Engineering, Game Design

eSports Is Gathering More Recognition from the World of Traditional Sports and Television Broadcasters

The popular sporting events that make top headlines and prime time TV spots are past times tossed on from generation to generation. As technology advances and competitive gaming becomes more […]

July 22, 2017December 16, 2017 All, Business & Industry, Gaming, Video Games

Riot Games is raising RP prices in the UK due to Brexit

Riot Games has released a statement that they will be changing the prices of RP (Riot Points) in the UK. According to the company, this is due to the UK’s […]

July 6, 2017 shanna All
Recent Posts
  • Marvel’s Spider-Man: The City That Never Sleeps DLC Review – A Near Perfect Addition to an Already Stellar Experience
  • Marvel’s Spider-Man Review – Web-Swinging Never Felt So Good
  • Days Gone Review – A Tense Open World Survival
  • Gris Review – A Sound Platforming Adventure
  • Streets of Rogue Review – Chaotic Sandbox Fun with a Helping of Stealth
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